Junior Gameplay Programmer - Singapore

Advertising, Arts & Media
Buona Vista, Pasir Panjang (D05)
4000 - 5000 SGD / month
Posted 23 days ago

Job description

Company Description


Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Opening its doors in July 2008, Ubisoft Singapore features the largest AAA studio in Southeast Asia and is home to a culture that celebrates serious fun and diversity. As proud innovators of naval gameplay and water technology, we’re super excited to be the lead studio in bringing a brand-new IP to you – Skull and Bones! Our other notable works include every Assassin’s Creed game since Assassin’s Creed II, with our latest Viking adventure being Assassin’s Creed Valhalla.

Job Description


The Junior Gameplay Programmer executes under supervision several programming tasks, in supporting the playability of the game (the link between the player’s actions, character’s behaviours, and the consequences on the evolution of the game).

The main tasks of the junior programmer are to:

  • Carry out regular functional check-ins, to progressively integrate development into the shared code base;
  • Collaborate with game designers/level designers/animators so as to discuss the constraints and establish the technical possibilities of the various gameplay functions;
  • Choose the appropriate data structures and algorithms for the task at hand;
  • Test work after each stage to ensure stability;
  • Demonstrate understanding of the basics of load and game feature testing and write test code;
  • Include comments in the code and document implemented features;
  • Test other connected features that could be impacted by the produced feature;
  • Use a coding style that is efficient and easy to read;
  • Debug own code and bugs of basic complexity in the rest of the engine.
  • Test work after each stage to ensure stability;
  • Ensure that code changes are fully tested (multi-player, all platforms, all game modes and middleware, where applicable)
  • Test other connected features that could be impacted by the produced feature



  • Bachelor’s degree in computer science or computer engineering or equivalent;
  • Excellent in C++ Programming
  • Knowledge of software programming, ideally in the video game industry or any other relevant experience;
  • Basic knowledge of engine or middleware and associated pipeline;
  • Basic knowledge of debugging tools;
  • Familiar with basic speed and memory considerations;
  • Familiar with optimisation principles;
  • Excellent communication skills in spoken and written English.

Additional information


Check out our list of perks and benefits here: https://www.ubisoftsingapore.com/


Making games is serious business, but it's very important for us to have fun while creating awesome worlds so that we can convey the same sense of joy to millions of players in the world.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.